Dameonsoft
  Login or Register
::  Home  ::  Downloads  ::  Your Account  ::  Forums  ::
Navigation
 Home
 Home
 Legal Documents
 Donations
 Tools
 Staff
 Content
 Calendar
 Content
 Reviews
 Surveys
 Top Sites
 Top 10
 Tutorials
 Discussions
 FAQ
 Feedback
 Forums
 Downloads
 Downloads
 Download3000
 Maps
 Info
 Blocked IPs
 Contact
 IP_to_Country
 Statistics
 Recommend Us
 Search
 Web Links
 News
 Archive
 Supporters
 Topics
 Projects
 Work Board
 Bug Submission
 Feature Request
 User
 Account
 Journal
 Members_List
 PC_Protect
 Private Messages
 Request Ban
 Picture host
 
Top Users
MemberPoints
1: Dameon6233
2: cdog1523
3: redrussian851298
4: chinky1189
5: gNrOcKaXL11188
6: phoenix30001068
7: babyface4295813
8: Horseman642
9: nsL632
10: PingaHead614
Learn more
Top 50 Users
 
Downloads

 Total Files: 228
 Total Categories: 29
 Total Downloads: 11000
 Data Sent: 259.89 Gb





  CoDUOMaker V1.0.1.B1057 compiler front end

  Breaking 50 Paintball Mod V1.3 exe

  Call of Duty 2 Mapping Tools




1: Tobruck
[Hits: 10]
2: Desert Snipe
[Hits: 26]
3: Kalsingrad
[Hits: 10]
4: Borisovka, Russia
[Hits: 10]
5: Boneville
[Hits: 9]
6: Battle Lines
[Hits: 14]
7: gob tozeur
[Hits: 13]
8: gob rats
[Hits: 23]
9: gob iced
[Hits: 19]
10: gob aim
[Hits: 20]



1: CoDUOMaker V1.0.1.B1057 compiler front end
[Hits: 1136]
2: Breaking 50 Paintball Mod V1.3 zip
[Hits: 477]
3: CoDUOTools
[Hits: 409]
4: CoDUO.def
[Hits: 370]
5: CoD PK3 Builder
[Hits: 305]
6: COD and COD UO Textures
[Hits: 285]
7: Breaking 50 Paintball Mod
[Hits: 240]
8: CoDtools
[Hits: 234]
9: CoDUOGSCEdit V1.0.0B40
[Hits: 180]
10: CoDUOMinimizer
[Hits: 128]
 
Random Map
Call of Duty
MP
Bunkercourt 2
A small map with lot's of cover. MG heaven.

CoD MP - DM TDM BEL
Hits: 27
Total Maps: 109
 
Tutorials

Tutorials Summary

 Total Tutorials: 4
 Total Categories: 15
 Total Views: 16376



1: You & CoD Radiant : Installing / Setting up the Map Editor
[Views: 4291]
2: Your First Room
[Views: 4335]
3: Question About CSG Subtract
[Views: 3749]
4: Adding Models
[Views: 4001]




1: You & CoD Radiant : Installing / Setting up the Map Editor
[Views: 4291]
2: Your First Room
[Views: 4335]
3: Question About CSG Subtract
[Views: 3749]
4: Adding Models
[Views: 4001]
 
Supporters
Supported by





[ Site Supporters ]
 
Dameonsoft: Forums

DameonSoft :: View topic - ERROR:Entity 0, brush 4404: Lightmap allocation failed
Main  •  FAQ  •  Search  •  User Groups  •  Profile  •  Members List  •  Private Messages
Arcade  •  Attachments  •  Buddy List  •  Ranks  •  Rules  •  Smilies List  •  Statistics  •  Staff

ERROR:Entity 0, brush 4404: Lightmap allocation failed

 
Post new topic   Reply to topic    DameonSoft Forum Index -> Mapping Printable Version
View previous topic :: View next topic  
Author Message
phoenix3000
Private
Private


Joined: Apr 03, 2005
Posts: 25




Status: Offline

PostPosted: Tue Jul 12, 2005 2:53 pm    Post subject: ERROR:Entity 0, brush 4404: Lightmap allocation failed Reply with quote Scroll Down to Next postGo to last Post of Page

Hi guys, again.....
My problem is this

I almost have completed my map and when I copile it , in the codUoMaker log i can see 3 new errors (i can not see this errors before in the same map)

This is the log
---------------------------------------------------------------- ---------------------

C:\Documents and Settings\Phoenix\Escritorio>"E:\Juegos\Call of Duty\UOTools\bin
\Q3map.exe" -game uo "E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- q3map ----
----- FS_Startup -----
Current search path:
E:/Juegos/Call of Duty/\uo\z_Viaduct_R2.pk3 (21 files)
E:/Juegos/Call of Duty/\uo\zz_mp_uo_hollenberg.pk3 (23 files)
E:/Juegos/Call of Duty/\uo\zzzzzz_mp_mikecod3.pk3 (33 files)
E:/Juegos/Call of Duty/\uo\uomappack00.pk3 (143 files)
E:/Juegos/Call of Duty/\uo\pakuo07.pk3 (157 files)
E:/Juegos/Call of Duty/\uo\pakuo06.pk3 (12 files)
E:/Juegos/Call of Duty/\uo\pakuo05.pk3 (3 files)
E:/Juegos/Call of Duty/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/Call of Duty/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/Call of Duty/\uo\pakuo02.pk3 (790 files)
E:/Juegos/Call of Duty/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/Call of Duty/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/Call of Duty/\uo\mp_uo_crossroads_final.pk3 (16 files)
E:/Juegos/Call of Duty/\uo\mp_uo_adlerstein.pk3 (15 files)
E:/Juegos/Call of Duty/\uo\Mogadishu.pk3 (20 files)
E:/Juegos/Call of Duty/\uo\dust_beta.pk3 (57 files)
E:/Juegos/Call of Duty/\uo\dogred_beach.pk3 (81 files)
E:/Juegos/Call of Duty/\uo\brest.pk3 (4 files)
E:/Juegos/Call of Duty//uo
E:/Juegos/Call of Duty//Call of Duty
E:/Juegos/Call of Duty/\main\zzz_ViervilleUO_final.pk3 (15 files)
E:/Juegos/Call of Duty/\main\zzz_mp_amfreville.pk3 (39 files)
E:/Juegos/Call of Duty/\main\zzz_destroyed_village_uo.pk3 (32 files)
E:/Juegos/Call of Duty/\main\villahostil_beta_6.pk3 (6 files)
E:/Juegos/Call of Duty/\main\villahostil8_beta.pk3 (6 files)
E:/Juegos/Call of Duty/\main\user_mp_moh_southernfrance.pk3 (11 files)
E:/Juegos/Call of Duty/\main\User-Soviet.pk3 (15 files)
E:/Juegos/Call of Duty/\main\townville_beta.pk3 (9 files)
E:/Juegos/Call of Duty/\main\pakb.pk3 (60 files)
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_uo_cr_44.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp_kriegstadt.pk3 (116 files)
E:/Juegos/Call of Duty/\main\mp_el_mechili.pk3 (26 files)
E:/Juegos/Call of Duty/\main\mp_cobra.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp-planches2.pk3 (6 files)
E:/Juegos/Call of Duty/\main\hedgrow.pk3 (8 files)
E:/Juegos/Call of Duty/\main\dufresne.pk3 (13 files)
E:/Juegos/Call of Duty//main

File Handles:
----------------------
44710 files in pk3 files
Loading map file E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.map
WARNING: Couldn't find image for shader textures/notexture
WARNING: Couldn't find image for shader textures/thehunt/floorcore2
WARNING: Couldn't find image for shader textures/juno/plaster@brick_juno
WARNING: Couldn't find image for shader textures/sky/mp_brecourt
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_rock
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_dirt
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
------>1 new error


WARNING: portal at (1062 2566 160) entity 0 brush 88 has the same cell on both s
ides, portal ignored
WARNING: portal at (1062 2390 124) entity 0 brush 89 has the same cell on both s
ides, portal ignored
WARNING: portal at (559 2430 108) entity 0 brush 91 has the same cell on both si
des, portal ignored
WARNING: portal at (1009 2112 124) entity 0 brush 92 has the same cell on both s
ides, portal ignored
WARNING: portal at (865 2288 124) entity 0 brush 97 has the same cell on both si
des, portal ignored
WARNING: portal at (256 1638 122) entity 0 brush 95 has the same cell on both si
des, portal ignored
WARNING: portal at (96 1878 122) entity 0 brush 90 has the same cell on both sid
es, portal ignored
writing E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.pr[color=] [/color]t
245 unique shaders
Entity 0, brush 4404: Lightmap allocation failed----> 2 new error



C:\Documents and Settings\Phoenix\Escritorio>Pause
Presione una tecla para continuar . . .

C:\Documents and Settings\Phoenix\Escritorio>"E:\Juegos\Call of Duty\UOTools\bin
\Q3map.exe" -vis -v -fast -game uo "E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.map
"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
verbose = true
fastvis = true
1 threads
qdir: E:\Juegos\Call of Duty\
gamedir: E:/Juegos/Call of Duty/uo/
----- FS_Startup -----
Current search path:
E:/Juegos/Call of Duty/\uo\z_Viaduct_R2.pk3 (21 files)
E:/Juegos/Call of Duty/\uo\zz_mp_uo_hollenberg.pk3 (23 files)
E:/Juegos/Call of Duty/\uo\zzzzzz_mp_mikecod3.pk3 (33 files)
E:/Juegos/Call of Duty/\uo\uomappack00.pk3 (143 files)
E:/Juegos/Call of Duty/\uo\pakuo07.pk3 (157 files)
E:/Juegos/Call of Duty/\uo\pakuo06.pk3 (12 files)
E:/Juegos/Call of Duty/\uo\pakuo05.pk3 (3 files)
E:/Juegos/Call of Duty/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/Call of Duty/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/Call of Duty/\uo\pakuo02.pk3 (790 files)
E:/Juegos/Call of Duty/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/Call of Duty/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/Call of Duty/\uo\mp_uo_crossroads_final.pk3 (16 files)
E:/Juegos/Call of Duty/\uo\mp_uo_adlerstein.pk3 (15 files)
E:/Juegos/Call of Duty/\uo\Mogadishu.pk3 (20 files)
E:/Juegos/Call of Duty/\uo\dust_beta.pk3 (57 files)
E:/Juegos/Call of Duty/\uo\dogred_beach.pk3 (81 files)
E:/Juegos/Call of Duty/\uo\brest.pk3 (4 files)
E:/Juegos/Call of Duty//uo
E:/Juegos/Call of Duty//Call of Duty
E:/Juegos/Call of Duty/\main\zzz_ViervilleUO_final.pk3 (15 files)
E:/Juegos/Call of Duty/\main\zzz_mp_amfreville.pk3 (39 files)
E:/Juegos/Call of Duty/\main\zzz_destroyed_village_uo.pk3 (32 files)
E:/Juegos/Call of Duty/\main\villahostil_beta_6.pk3 (6 files)
E:/Juegos/Call of Duty/\main\villahostil8_beta.pk3 (6 files)
E:/Juegos/Call of Duty/\main\user_mp_moh_southernfrance.pk3 (11 files)
E:/Juegos/Call of Duty/\main\User-Soviet.pk3 (15 files)
E:/Juegos/Call of Duty/\main\townville_beta.pk3 (9 files)
E:/Juegos/Call of Duty/\main\pakb.pk3 (60 files)
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_uo_cr_44.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp_kriegstadt.pk3 (116 files)
E:/Juegos/Call of Duty/\main\mp_el_mechili.pk3 (26 files)
E:/Juegos/Call of Duty/\main\mp_cobra.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp-planches2.pk3 (6 files)
E:/Juegos/Call of Duty/\main\hedgrow.pk3 (8 files)
E:/Juegos/Call of Duty/\main\dufresne.pk3 (13 files)
E:/Juegos/Call of Duty//main

File Handles:
----------------------
44710 files in pk3 files
reading E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.bsp
Could not load file 'E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.bsp' Why ???i have not changed nothing and before it was working well


C:\Documents and Settings\Phoenix\Escritorio>pause
Presione una tecla para continuar . . .

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\Call of Duty\uo\
maps\mp\PRUEBA.bsp" "E:\Juegos\game\uo\maps\mp\PRUEBA.bsp"
El sistema no puede hallar el archivo especificado.

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\Call of Duty\uo\
maps\mp\PRUEBA.prt" "E:\Juegos\game\uo\maps\mp\PRUEBA.prt"

C:\Documents and Settings\Phoenix\Escritorio>"E:\Juegos\Call of Duty\UOTools\bin
\flare.exe" -gamedir "e:\juegos\game"-extra -verbose -dumpoptions -modelshadow -
SunDiffuseSamples 2 -game uo "E:\Juegos\game\uo\maps\mp\PRUEBA"
models in world bsp: enabled
model shadows: disabled
model alpha shadows: disabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: enabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 16384
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 3
surface light step world: 32
surface light step sky: 512
----- FS_Startup -----
Current search path:
E:/Juegos/game/\uo\uomappack00.pk3 (143 files)
E:/Juegos/game/\uo\pakuo07.pk3 (157 files)
E:/Juegos/game/\uo\pakuo06.pk3 (12 files)
E:/Juegos/game/\uo\pakuo05.pk3 (3 files)
E:/Juegos/game/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/game/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/game/\uo\pakuo02.pk3 (790 files)
E:/Juegos/game/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/game/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/game//uo
E:/Juegos/game/\main\pakb.pk3 (60 files)
E:/Juegos/game/\main\paka.pk3 (41 files)
E:/Juegos/game/\main\pak9.pk3 (149 files)
E:/Juegos/game/\main\pak8.pk3 (235 files)
E:/Juegos/game/\main\pak6.pk3 (3 files)
E:/Juegos/game/\main\pak5.pk3 (4858 files)
E:/Juegos/game/\main\pak4.pk3 (1668 files)
E:/Juegos/game/\main\pak3.pk3 (1992 files)
E:/Juegos/game/\main\pak2.pk3 (694 files)
E:/Juegos/game/\main\pak1.pk3 (2642 files)
E:/Juegos/game/\main\pak0.pk3 (12816 files)
E:/Juegos/game//main

File Handles:
----------------------
44074 files in pk3 files
Could not load file 'E:\Juegos\game\uo\maps\mp\PRUEBA.bsp'

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\game\uo\maps\mp\
PRUEBA.bsp" "E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.bsp"
El sistema no puede hallar el archivo especificado.

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\game\uo\maps\mp\
PRUEBA.prt" "E:\Juegos\Call of Duty\uo\maps\mp\PRUEBA.prt"

C:\Documents and Settings\Phoenix\Escritorio>pause
Presione una tecla para continuar . . .
------------------------------------------------------------------ ------------------

And the lighting world don?t work , Before this errors i copile the map in 2 hours and now 3 minutes

what?s happen?

please help me

thanks thanks thanks

Back to top
View user's profile
Dameon
Site Admin
Site Admin


Joined: Jan 01, 1970
Posts: 199
Location: Ohio
usa.gif
ohio.gif


Status: Offline

PostPosted: Wed Jul 13, 2005 12:42 pm    Post subject: Reply with quote Go to Top of PageScroll Up to Previous postScroll Down to Next postGo to last Post of Page

IT won't compile beacuse of the lightmap allocation error. go to brush 4404 and make it smaller it is too big. That is why the other no bsp errors happen.

The other error:

WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00

Happens because of a bad brush. You can try drawing a brush over the top of your sky box that is larger than the skybox. Do not go inside the skybox. Then right click the 2d window and click select then select inside. next hit the backspace key. Compile again.

That should take care of the problems.

D




=GG= Dameon
Admin: DameonSoft
Member: Grey Guard Clan



Back to top
View user's profile Send e-mail Visit poster's website AIM Address MSN Messenger
phoenix3000
Private
Private


Joined: Apr 03, 2005
Posts: 25




Status: Offline

PostPosted: Wed Jul 13, 2005 7:35 pm    Post subject: Reply with quote Go to Top of PageScroll Up to Previous postScroll Down to Next postGo to last Post of Page

Entity 0, brush 4404: Lightmap allocation failed

This error i fix it ok but the other i can?t, i re-drawing the skybox but nothing:
----------------------------------------------------------------- ---------------------

E:/Juegos/Call of Duty/\main\townville_beta.pk3 (9 files)
E:/Juegos/Call of Duty/\main\pakb.pk3 (60 files)
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_uo_cr_44.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp_cobra.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp-planches2.pk3 (6 files)
E:/Juegos/Call of Duty//main

File Handles:
----------------------
44153 files in pk3 files
Loading map file E:\Juegos\Call of Duty\uo\maps\mp\error1.map
WARNING: Couldn't find image for shader textures/notexture
WARNING: Couldn't find image for shader textures/thehunt/floorcore2
WARNING: Couldn't find image for shader textures/juno/plaster@brick_juno
WARNING: Couldn't find image for shader textures/sky/mp_brecourt
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_rock
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_dirt
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: node without a volume
node has 3 tiny portals
node reference point 1016.08 1800.00 70.00
WARNING: node without a volume
node has 4 tiny portals
node reference point 1016.02 1766.00 141.00
WARNING: node without a volume
node has 4 tiny portals
node reference point 1016.02 1766.00 64.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00

WARNING: portal at (2420 3063 112) entity 0 brush 4528 has the same cell on both
sides, portal ignored
WARNING: portal at (2751 2709 158) entity 0 brush 4530 has the same cell on both
sides, portal ignored
WARNING: portal at (2497 2299 119) entity 0 brush 4535 has the same cell on both
sides, portal ignored
WARNING: portal at (2078 2299 100) entity 0 brush 4532 has the same cell on both
sides, portal ignored
WARNING: portal at (1988 2532 296) entity 0 brush 4533 has the same cell on both
sides, portal ignored
WARNING: portal at (1070 2566 160) entity 0 brush 3377 has the same cell on both
sides, portal ignored
WARNING: portal at (1070 2390 124) entity 0 brush 3378 has the same cell on both
sides, portal ignored
WARNING: portal at (1028 1425 113) entity 0 brush 3379 has the same cell on both
sides, portal ignored
WARNING: portal at (937 1305 177) entity 0 brush 3380 has the same cell on both
sides, portal ignored
WARNING: portal at (2000 572 676) entity 0 brush 4576 has the same cell on both
sides, portal ignored
WARNING: portal at (1454 702 253) entity 0 brush 4520 has the same cell on both
sides, portal ignored
WARNING: portal at (1336 703 118) entity 0 brush 4522 has the same cell on both
sides, portal ignored
WARNING: portal at (440 200 676) entity 0 brush 4579 has the same cell on both s
ides, portal ignored
WARNING: portal at (559 2430 119) entity 0 brush 3376 has the same cell on both
sides, portal ignored
WARNING: portal at (551 2561 302) entity 0 brush 3375 has the same cell on both
sides, portal ignored
WARNING: portal at (1009 2112 124) entity 0 brush 3110 has the same cell on both
sides, portal ignored
WARNING: portal at (865 2288 124) entity 0 brush 3111 has the same cell on both
sides, portal ignored
WARNING: portal at (550 2430 119) entity 0 brush 3376 has the same cell on both
sides, portal ignored
WARNING: portal at (1016 1924 106) entity 0 brush 3373 has the same cell on both
sides, portal ignored
WARNING: portal at (888 1759 106) entity 0 brush 3374 has the same cell on both
sides, portal ignored
WARNING: portal at (12 1481 109) entity 0 brush 3603 has the same cell on both s
ides, portal ignored
WARNING: portal at (-2684 808 676) entity 0 brush 4558 has the same cell on both
sides, portal ignored
WARNING: portal at (-1120 504 676) entity 0 brush 4559 has the same cell on both
sides, portal ignored
writing E:\Juegos\Call of Duty\uo\maps\mp\error1.prt
246 unique shaders
352 actual shaders
finding triangle windings...
merging into concave windings...
added 1599 points for thin polygons (0.6% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
4 self-tjunctions fixed
146 degenerate tris removed
simplifying triangles...
2305 tris simplified away (1.8%)
emitting triangles...
2364 vertices couldn't be merged because the textures point different ways
WARNING: portal at (1592 3740 676) entity 0 brush 4554 sees into two cells (aka
portal t-junction)
WARNING: portal at (1960 3740 676) entity 0 brush 4572 sees into two cells (aka
portal t-junction)
WARNING: portal at (1232 4512 676) entity 0 brush 4571 sees into two cells (aka
portal t-junction)
WARNING: portal at (1232 4224 676) entity 0 brush 4570 sees into two cells (aka
portal t-junction)
WARNING: portal at (952 3740 676) entity 0 brush 4573 sees into two cells (aka p
ortal t-junction)
WARNING: portal at (1232 3848 676) entity 0 brush 4569 sees into two cells (aka
portal t-junction)
WARNING: portal at (1232 2968 676) entity 0 brush 4567 sees into two cells (aka
portal t-junction)
WARNING: portal at (1916 1048 676) entity 0 brush 4577 sees into two cells (aka
portal t-junction)
WARNING: portal at (1916 1960 676) entity 0 brush 4555 sees into two cells (aka
portal t-junction)
WARNING: portal at (432 944 676) entity 0 brush 4580 sees into two cells (aka po
rtal t-junction)
WARNING: portal at (504 2728 676) entity 0 brush 4556 sees into two cells (aka p
ortal t-junction)
WARNING: portal at (-1136 3500 676) entity 0 brush 4565 sees into two cells (aka
portal t-junction)
WARNING: portal at (-1136 1648 676) entity 0 brush 4557 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 3768 676) entity 0 brush 4564 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 4512 676) entity 0 brush 4553 sees into two cells (aka
portal t-junction)
WARNING: portal at (-1872 3504 676) entity 0 brush 4552 sees into two cells (aka
portal t-junction)
WARNING: portal at (-3296 3504 676) entity 0 brush 4550 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 3000 676) entity 0 brush 4563 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 2496 676) entity 0 brush 4562 sees into two cells (aka
portal t-junction)
WARNING: portal at (-4248 3500 676) entity 0 brush 4549 sees into two cells (aka
portal t-junction)
aborting due to 20 bad portals

C:\Documents and Settings\Phoenix\Escritorio>"E:\Juegos\Call of Duty\UOTools\bin
\Q3map.exe" -vis -v -fast -game uo "E:\Juegos\Call of Duty\uo\maps\mp\error1.map
"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
verbose = true
fastvis = true
1 threads
qdir: E:\Juegos\Call of Duty\
gamedir: E:/Juegos/Call of Duty/uo/
----- FS_Startup -----
Current search path:
E:/Juegos/Call of Duty/\uo\uomappack00.pk3 (143 files)
E:/Juegos/Call of Duty/\uo\pakuo07.pk3 (157 files)
E:/Juegos/Call of Duty/\uo\pakuo06.pk3 (12 files)
E:/Juegos/Call of Duty/\uo\pakuo05.pk3 (3 files)
E:/Juegos/Call of Duty/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/Call of Duty/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/Call of Duty/\uo\pakuo02.pk3 (790 files)
E:/Juegos/Call of Duty/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/Call of Duty/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/Call of Duty//uo
E:/Juegos/Call of Duty//Call of Duty
E:/Juegos/Call of Duty/\main\townville_beta.pk3 (9 files)
E:/Juegos/Call of Duty/\main\pakb.pk3 (60 files)
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_uo_cr_44.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp_cobra.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp-planches2.pk3 (6 files)
E:/Juegos/Call of Duty//main

File Handles:
----------------------
44153 files in pk3 files
reading E:\Juegos\Call of Duty\uo\maps\mp\error1.bsp
Could not load file 'E:\Juegos\Call of Duty\uo\maps\mp\error1.bsp'


C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\Call of Duty\uo\
maps\mp\error1.bsp" "E:\Juegos\game\uo\maps\mp\error1.bsp"
El sistema no puede hallar el archivo especificado.

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\Call of Duty\uo\
maps\mp\error1.prt" "E:\Juegos\game\uo\maps\mp\error1.prt"

C:\Documents and Settings\Phoenix\Escritorio>"E:\Juegos\Call of Duty\UOTools\bin
\flare.exe" -gamedir "e:\juegos\game"-extra -verbose -dumpoptions -SunDiffuseSam
ples 2 -game uo "E:\Juegos\game\uo\maps\mp\error1"
models in world bsp: enabled
model shadows: disabled
model alpha shadows: disabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: enabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 16384
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 3
surface light step world: 32
surface light step sky: 512
----- FS_Startup -----
Current search path:
E:/Juegos/game/\uo\uomappack00.pk3 (143 files)
E:/Juegos/game/\uo\pakuo07.pk3 (157 files)
E:/Juegos/game/\uo\pakuo06.pk3 (12 files)
E:/Juegos/game/\uo\pakuo05.pk3 (3 files)
E:/Juegos/game/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/game/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/game/\uo\pakuo02.pk3 (790 files)
E:/Juegos/game/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/game/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/game//uo
E:/Juegos/game/\main\pakb.pk3 (60 files)
E:/Juegos/game/\main\paka.pk3 (41 files)
E:/Juegos/game/\main\pak9.pk3 (149 files)
E:/Juegos/game/\main\pak8.pk3 (235 files)
E:/Juegos/game/\main\pak6.pk3 (3 files)
E:/Juegos/game/\main\pak5.pk3 (4858 files)
E:/Juegos/game/\main\pak4.pk3 (1668 files)
E:/Juegos/game/\main\pak3.pk3 (1992 files)
E:/Juegos/game/\main\pak2.pk3 (694 files)
E:/Juegos/game/\main\pak1.pk3 (2642 files)
E:/Juegos/game/\main\pak0.pk3 (12816 files)
E:/Juegos/game//main

File Handles:
----------------------
44074 files in pk3 files
Could not load file 'E:\Juegos\game\uo\maps\mp\error1.bsp'

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\game\uo\maps\mp\
error1.bsp" "E:\Juegos\Call of Duty\uo\maps\mp\error1.bsp"
El sistema no puede hallar el archivo especificado.

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\game\uo\maps\mp\
error1.prt" "E:\Juegos\Call of Duty\uo\maps\mp\error1.prt"

C:\Documents and Settings\Phoenix\Escritorio>pause
Presione una tecla para continuar . . .
------------------------------------------------------------------ --------------------

I can see a new errors


Quote:
WARNING: node without a volume
node has 3 tiny portals
node reference point 1016.08 1800.00 70.00
WARNING: node without a volume
node has 4 tiny portals
node reference point 1016.02 1766.00 141.00
WARNING: node without a volume
node has 4 tiny portals
node reference point 1016.02 1766.00 64.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00


and:



Quote:
2364 vertices couldn't be merged because the textures point different ways



i don?t know to do

I make the portals from the base of the skybox to over the top, is it correct?


look

Click to view this image at its original size
Click on the image to view it at its original size


Download the image to see correctly

Help me please

Thanks Dameon -x-


Thanks thanks thanks for you help

Back to top
View user's profile
phoenix3000
Private
Private


Joined: Apr 03, 2005
Posts: 25




Status: Offline

PostPosted: Thu Jul 14, 2005 1:57 pm    Post subject: Reply with quote Go to Top of PageScroll Up to Previous postScroll Down to Next postGo to last Post of Page

well

i draw a bush over the top of my sky box that is larger than the skybox

look


Click to view this image at its original size
Click on the image to view it at its original size
and

Click to view this image at its original size
Click on the image to view it at its original size





right click-----> SELECT---->Select inside (with the bush selected)

and the bush disappears.????????
good,i hit backspace key of all forms

and wen i copile the map....
------------------------------------------------------------ --------------------------


E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_uo_cr_44.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp_kriegstadt.pk3 (116 files)
E:/Juegos/Call of Duty/\main\mp_cobra.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp-planches2.pk3 (6 files)
E:/Juegos/Call of Duty//main

File Handles:
----------------------
44282 files in pk3 files
Loading map file E:\Juegos\Call of Duty\uo\maps\mp\error1.map
WARNING: Couldn't find image for shader textures/notexture
WARNING: Couldn't find image for shader textures/thehunt/floorcore2
WARNING: Couldn't find image for shader textures/juno/plaster@brick_juno
WARNING: Couldn't find image for shader textures/sky/mp_dawnville
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_rock
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_dirt
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"

WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00

WARNING: portal at (2420 3063 112) entity 0 brush 4522 has the same cell on both
sides, portal ignored
WARNING: portal at (2751 2709 158) entity 0 brush 4524 has the same cell on both
sides, portal ignored
WARNING: portal at (2497 2299 119) entity 0 brush 4529 has the same cell on both
sides, portal ignored
WARNING: portal at (2078 2299 100) entity 0 brush 4526 has the same cell on both
sides, portal ignored
WARNING: portal at (1988 2532 296) entity 0 brush 4527 has the same cell on both
sides, portal ignored
WARNING: portal at (1070 2566 160) entity 0 brush 3371 has the same cell on both
sides, portal ignored
WARNING: portal at (1070 2390 124) entity 0 brush 3372 has the same cell on both
sides, portal ignored
WARNING: portal at (1028 1425 113) entity 0 brush 3373 has the same cell on both
sides, portal ignored
WARNING: portal at (937 1305 177) entity 0 brush 3374 has the same cell on both
sides, portal ignored
WARNING: portal at (2000 572 676) entity 0 brush 4564 has the same cell on both
sides, portal ignored
WARNING: portal at (1454 702 253) entity 0 brush 4514 has the same cell on both
sides, portal ignored
WARNING: portal at (1336 703 118) entity 0 brush 4516 has the same cell on both
sides, portal ignored
WARNING: portal at (440 200 676) entity 0 brush 4567 has the same cell on both s
ides, portal ignored
WARNING: portal at (559 2430 119) entity 0 brush 3370 has the same cell on both
sides, portal ignored
WARNING: portal at (551 2561 302) entity 0 brush 3369 has the same cell on both
sides, portal ignored
WARNING: portal at (1009 2112 124) entity 0 brush 3104 has the same cell on both
sides, portal ignored
WARNING: portal at (865 2288 124) entity 0 brush 3105 has the same cell on both
sides, portal ignored
WARNING: portal at (550 2430 119) entity 0 brush 3370 has the same cell on both
sides, portal ignored
WARNING: portal at (1016 1924 106) entity 0 brush 3367 has the same cell on both
sides, portal ignored
WARNING: portal at (888 1759 106) entity 0 brush 3368 has the same cell on both
sides, portal ignored
WARNING: portal at (12 1481 109) entity 0 brush 3597 has the same cell on both s
ides, portal ignored
WARNING: portal at (-2684 808 676) entity 0 brush 4546 has the same cell on both
sides, portal ignored
WARNING: portal at (-1120 504 676) entity 0 brush 4547 has the same cell on both
sides, portal ignored
writing E:\Juegos\Call of Duty\uo\maps\mp\error1.prt
246 unique shaders
356 actual shaders
finding triangle windings...
merging into concave windings...
added 1563 points for thin polygons (0.6% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
3 self-tjunctions fixed
102 degenerate tris removed
simplifying triangles...
2247 tris simplified away (1.7%)
emitting triangles...
2349 vertices couldn't be merged because the textures point different ways
WARNING: portal at (1592 3740 676) entity 0 brush 4542 sees into two cells (aka
portal t-junction)
WARNING: portal at (1960 3740 676) entity 0 brush 4560 sees into two cells (aka
portal t-junction)
WARNING: portal at (1232 4224 676) entity 0 brush 4558 sees into two cells (aka
portal t-junction)
WARNING: portal at (1232 4512 676) entity 0 brush 4559 sees into two cells (aka
portal t-junction)
WARNING: portal at (952 3740 676) entity 0 brush 4561 sees into two cells (aka p
ortal t-junction)
WARNING: portal at (1232 3848 676) entity 0 brush 4557 sees into two cells (aka
portal t-junction)
WARNING: portal at (1232 2968 676) entity 0 brush 4555 sees into two cells (aka
portal t-junction)
WARNING: portal at (1916 1048 676) entity 0 brush 4565 sees into two cells (aka
portal t-junction)
WARNING: portal at (1916 1960 676) entity 0 brush 4543 sees into two cells (aka
portal t-junction)
WARNING: portal at (432 944 676) entity 0 brush 4575 sees into two cells (aka po
rtal t-junction)
WARNING: portal at (504 2728 676) entity 0 brush 4544 sees into two cells (aka p
ortal t-junction)
WARNING: portal at (-1136 3500 676) entity 0 brush 4553 sees into two cells (aka
portal t-junction)
WARNING: portal at (-1136 1648 676) entity 0 brush 4545 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 3768 676) entity 0 brush 4552 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 4512 676) entity 0 brush 4541 sees into two cells (aka
portal t-junction)
WARNING: portal at (-1872 3504 676) entity 0 brush 4540 sees into two cells (aka
portal t-junction)
WARNING: portal at (-3296 3504 676) entity 0 brush 4538 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 3000 676) entity 0 brush 4551 sees into two cells (aka
portal t-junction)
WARNING: portal at (-2692 2496 676) entity 0 brush 4550 sees into two cells (aka
portal t-junction)
WARNING: portal at (-4248 3500 676) entity 0 brush 4537 sees into two cells (aka
portal t-junction)
aborting due to 20 bad portals

C:\Documents and Settings\Phoenix\Escritorio>"E:\Juegos\Call of Duty\UOTools\bin
\Q3map.exe" -vis -v -fast -game uo "E:\Juegos\Call of Duty\uo\maps\mp\error1.map
"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
verbose = true
fastvis = true
1 threads
qdir: E:\Juegos\Call of Duty\
gamedir: E:/Juegos/Call of Duty/uo/
----- FS_Startup -----
Current search path:
E:/Juegos/Call of Duty/\uo\uomappack00.pk3 (143 files)
E:/Juegos/Call of Duty/\uo\pakuo07.pk3 (157 files)
E:/Juegos/Call of Duty/\uo\pakuo06.pk3 (12 files)
E:/Juegos/Call of Duty/\uo\pakuo05.pk3 (3 files)
E:/Juegos/Call of Duty/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/Call of Duty/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/Call of Duty/\uo\pakuo02.pk3 (790 files)
E:/Juegos/Call of Duty/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/Call of Duty/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/Call of Duty/\uo\mp_uo_Malta.pk3 (13 files)
E:/Juegos/Call of Duty//uo
E:/Juegos/Call of Duty//Call of Duty
E:/Juegos/Call of Duty/\main\townville_beta.pk3 (9 files)
E:/Juegos/Call of Duty/\main\pakb.pk3 (60 files)
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_uo_cr_44.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp_kriegstadt.pk3 (116 files)
E:/Juegos/Call of Duty/\main\mp_cobra.pk3 (32 files)
E:/Juegos/Call of Duty/\main\mp-planches2.pk3 (6 files)
E:/Juegos/Call of Duty//main

File Handles:
----------------------
44282 files in pk3 files
reading E:\Juegos\Call of Duty\uo\maps\mp\error1.bsp
Could not load file 'E:\Juegos\Call of Duty\uo\maps\mp\error1.bsp'


C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\Call of Duty\uo\
maps\mp\error1.bsp" "E:\Juegos\game\uo\maps\mp\error1.bsp"
El sistema no puede hallar el archivo especificado.

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\Call of Duty\uo\
maps\mp\error1.prt" "E:\Juegos\game\uo\maps\mp\error1.prt"

C:\Documents and Settings\Phoenix\Escritorio>"E:\Juegos\Call of Duty\UOTools\bin
\flare.exe" -gamedir "e:\juegos\game"-extra -verbose -dumpoptions -SunDiffuseSam
ples 2 -game uo "E:\Juegos\game\uo\maps\mp\error1"
models in world bsp: enabled
model shadows: disabled
model alpha shadows: disabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: enabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 16384
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 3
surface light step world: 32
surface light step sky: 512
----- FS_Startup -----
Current search path:
E:/Juegos/game/\uo\uomappack00.pk3 (143 files)
E:/Juegos/game/\uo\pakuo07.pk3 (157 files)
E:/Juegos/game/\uo\pakuo06.pk3 (12 files)
E:/Juegos/game/\uo\pakuo05.pk3 (3 files)
E:/Juegos/game/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/game/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/game/\uo\pakuo02.pk3 (790 files)
E:/Juegos/game/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/game/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/game//uo
E:/Juegos/game/\main\pakb.pk3 (60 files)
E:/Juegos/game/\main\paka.pk3 (41 files)
E:/Juegos/game/\main\pak9.pk3 (149 files)
E:/Juegos/game/\main\pak8.pk3 (235 files)
E:/Juegos/game/\main\pak6.pk3 (3 files)
E:/Juegos/game/\main\pak5.pk3 (4858 files)
E:/Juegos/game/\main\pak4.pk3 (1668 files)
E:/Juegos/game/\main\pak3.pk3 (1992 files)
E:/Juegos/game/\main\pak2.pk3 (694 files)
E:/Juegos/game/\main\pak1.pk3 (2642 files)
E:/Juegos/game/\main\pak0.pk3 (12816 files)
E:/Juegos/game//main

File Handles:
----------------------
44074 files in pk3 files
Could not load file 'E:\Juegos\game\uo\maps\mp\error1.bsp'

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\game\uo\maps\mp\
error1.bsp" "E:\Juegos\Call of Duty\uo\maps\mp\error1.bsp"
El sistema no puede hallar el archivo especificado.

C:\Documents and Settings\Phoenix\Escritorio>move /Y "E:\Juegos\game\uo\maps\mp\
error1.prt" "E:\Juegos\Call of Duty\uo\maps\mp\error1.prt"

C:\Documents and Settings\Phoenix\Escritorio>pause
Presione una tecla para continuar . . .
------------------------------------------------------------------ --------------------


I do not have any idea of what is happening

Thanks Dameon -X-

Back to top
View user's profile
Dameon
Site Admin
Site Admin


Joined: Jan 01, 1970
Posts: 199
Location: Ohio
usa.gif
ohio.gif


Status: Offline

PostPosted: Fri Jul 15, 2005 5:51 pm    Post subject: Reply with quote Go to Top of PageScroll Up to Previous postScroll Down to Next postGo to last Post of Page

Quote:
2349 vertices couldn't be merged because the textures point different ways


This is of no concern. It is ok.

Delete all your portals and make sure your map is done and working first. Then worry about portals. Portals are the last thing to do. There are video tuts in the downloads that has to do with portals. get those and watch them. They will help.




=GG= Dameon
Admin: DameonSoft
Member: Grey Guard Clan



Back to top
View user's profile Send e-mail Visit poster's website AIM Address MSN Messenger