Hi Pheonix. You need to add values to worldspawn. In a sticky note in this forum you will see a thread about worldspawn. Look in there and see what MP_ map you would like your world to look like. Then in radiant, hit N to bring up the entity editor and worldspawn should be selected. Just enter the key -> value pairs then you should be fine.
hi
well, i read the sticky , i do....
-select a skybox, press s key and type "sky/mp_dawnville" and press ok
-Without having selected the skybox press n key and select "worldspawn entity"
-type these kay and values
KEY -->diffusefraction VALUE --> 0.35
PRESS ENTER
KEY -->sundiffusecolor VALUE --> .75 .84 1
PRESS ENTER
KEY -->sundirection VALUE --> -24 45 0
PRESS ENTER
KEY -->suncolor VALUE --> 1 .73 .42
PRESS ENTER
KEY -->sunlight VALUE --> 2
PRESS ENTER
KEY -->ambient VALUE --> .18
PRESS ENTER
KEY -->_color VALUE --> .75 .84 1
PRESS ENTER
KEY -->northyaw VALUE -->90
PRESS ENTER
Press esc and save/copile the map .
I load the map (type in the console -Map xxxxxxxx-)
And it does not work.This one exactly like
I am doing badly?
It is necessary modify the *.gsc file?
help me please
Most of the skies of the codUo are in blue, and some in red.
What`s happen?
i can not understand
If i copile the map with blue sky one sees badly in the game
If i copile the map with red sky (arnhen sky).........
CodUo maker log
------------------------------------------------------------- --------------------
C:\Documents and Settings\Administrador\Escritorio>"E:\Juegos\Call of Duty\UOToo
ls\bin\Q3map.exe" -fulldetail -game uo "E:\Juegos\Call of Duty\uo\maps\mp\ilumin
acion1.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- q3map ----
fulldetail = true
----- FS_Startup -----
Current search path:
E:/Juegos/Call of Duty/\uo\pakuo07.pk3 (157 files)
E:/Juegos/Call of Duty/\uo\pakuo06.pk3 (12 files)
E:/Juegos/Call of Duty/\uo\pakuo05.pk3 (3 files)
E:/Juegos/Call of Duty/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/Call of Duty/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/Call of Duty/\uo\pakuo02.pk3 (790 files)
E:/Juegos/Call of Duty/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/Call of Duty/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/Call of Duty//uo
E:/Juegos/Call of Duty//Call of Duty
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty//main
File Handles:
----------------------
43871 files in pk3 files
Loading map file E:\Juegos\Call of Duty\uo\maps\mp\iluminacion1.map
WARNING: Couldn't find image for shader textures/juno/plaster@brick_juno
WARNING: Couldn't find image for shader textures/notexture
WARNING: Couldn't find image for shader textures/sky/mp_arnhem
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
WARNING: Couldn't find image for shader textures/common/clip_nosight_rock
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
writing E:\Juegos\Call of Duty\uo\maps\mp\iluminacion1.prt
-------------------------------------------------------------- ------------------------
well, when i test the map run ok , and i can see the arnhen skybox, but It continues without there being shades(i edit the worldspawn values as the tutorial says)
????????????
WARNING: Couldn't find image for shader textures/sky/mp_arnhem
This is normal. Disregard it.
In CoDUOMaker, go into options. Click the box that says Use UO Flare work around. Then click the button next to it that says Create. Ths will create the proper work around for the flare. It will take alot of time to create so be patient. Remove all custom pk3's from your uo and main dirs, which it already looks like you did.
yes, i do,
but it continues without doing neither shades or anything of anything
I type the worldspawn values one for one,respecting points, stripes and spaces and don`t work correctly.
Which can be the problem?
Excuse me for the inconveniences.....
C:\Documents and Settings\Administrador\Escritorio>"E:\Juegos\Call of Duty\UOToo
ls\bin\Q3map.exe" -fulldetail -game uo "E:\Juegos\Call of Duty\uo\maps\mp\modifi
cacion.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- q3map ----
fulldetail = true
----- FS_Startup -----
Current search path:
E:/Juegos/Call of Duty/\uo\platinum_war_mod_client_download_file.pk3 (67 files)
E:/Juegos/Call of Duty/\uo\pakuo07.pk3 (157 files)
E:/Juegos/Call of Duty/\uo\pakuo06.pk3 (12 files)
E:/Juegos/Call of Duty/\uo\pakuo05.pk3 (3 files)
E:/Juegos/Call of Duty/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/Call of Duty/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/Call of Duty/\uo\pakuo02.pk3 (790 files)
E:/Juegos/Call of Duty/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/Call of Duty/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/Call of Duty/\uo\mp_uo_ardennes1944_beta2.pk3 (40 files)
E:/Juegos/Call of Duty//uo
E:/Juegos/Call of Duty//Call of Duty
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_wilsum.pk3 (12 files)
E:/Juegos/Call of Duty/\main\ba_utah.pk3 (81 files)
E:/Juegos/Call of Duty//main
File Handles:
----------------------
44071 files in pk3 files
Loading map file E:\Juegos\Call of Duty\uo\maps\mp\modificacion.map
WARNING: Couldn't find image for shader textures/juno/plaster@brick_juno
WARNING: Couldn't find image for shader textures/notexture
WARNING: Couldn't find image for shader textures/thehunt/floorcore2
WARNING: Couldn't find image for shader textures/sky/mp_arnhem
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
WARNING: Couldn't find image for shader textures/common/clip_nosight_rock
WARNING: No collision map file for misc_model "xmodel/grasstuft3" file: "collmap
s/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
WARNING: No collision map file for misc_model "xmodel/mp_grasstuft3" file: "coll
maps/grasstuft3.map"
writing E:\Juegos\Call of Duty\uo\maps\mp\modificacion.prt
205 unique shaders
237 actual shaders
finding triangle windings...
merging into concave windings...
added 901 points for thin polygons (0.9% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
1 self-tjunctions fixed
48 degenerate tris removed
simplifying triangles...
1067 tris simplified away (1.9%)
emitting triangles...
1192 vertices couldn't be merged because the textures point different ways
Writing E:\Juegos\Call of Duty\uo\maps\mp\modificacion.bsp
186 seconds elapsed
C:\Documents and Settings\Administrador\Escritorio>Pause
Presione una tecla para continuar . . .
C:\Documents and Settings\Administrador\Escritorio>"E:\Juegos\Call of Duty\UOToo
ls\bin\Q3map.exe" -vis -game uo "E:\Juegos\Call of Duty\uo\maps\mp\modificacion
.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
----- FS_Startup -----
Current search path:
E:/Juegos/Call of Duty/\uo\platinum_war_mod_client_download_file.pk3 (67 files)
E:/Juegos/Call of Duty/\uo\pakuo07.pk3 (157 files)
E:/Juegos/Call of Duty/\uo\pakuo06.pk3 (12 files)
E:/Juegos/Call of Duty/\uo\pakuo05.pk3 (3 files)
E:/Juegos/Call of Duty/\uo\pakuo04.pk3 (7646 files)
E:/Juegos/Call of Duty/\uo\pakuo03.pk3 (2275 files)
E:/Juegos/Call of Duty/\uo\pakuo02.pk3 (790 files)
E:/Juegos/Call of Duty/\uo\pakuo01.pk3 (1657 files)
E:/Juegos/Call of Duty/\uo\pakuo00.pk3 (6233 files)
E:/Juegos/Call of Duty/\uo\mp_uo_ardennes1944_beta2.pk3 (40 files)
E:/Juegos/Call of Duty//uo
E:/Juegos/Call of Duty//Call of Duty
E:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
E:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
E:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
E:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
E:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
E:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
E:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
E:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
E:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
E:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
E:/Juegos/Call of Duty/\main\mp_wilsum.pk3 (12 files)
E:/Juegos/Call of Duty/\main\ba_utah.pk3 (81 files)
E:/Juegos/Call of Duty//main
File Handles:
----------------------
44071 files in pk3 files
reading E:\Juegos\Call of Duty\uo\maps\mp\modificacion.bsp
reading E:\Juegos\Call of Duty\uo\maps\mp\modificacion.prt
5155 portalclusters
18621 numportals
19351 numfaces
Leaf with too many portals
C:\Documents and Settings\Administrador\Escritorio>pause
Presione una tecla para continuar . . .
C:\Documents and Settings\Administrador\Escritorio>move /Y "E:\Juegos\Call of Du
ty\uo\maps\mp\modificacion.bsp" "E:\Juegos\game\uo\maps\mp\modificacion.bsp"
C:\Documents and Settings\Administrador\Escritorio>move /Y "E:\Juegos\Call of Du
ty\uo\maps\mp\modificacion.prt" "E:\Juegos\game\uo\maps\mp\modificacion.prt"
File Handles:
----------------------
43871 files in pk3 files
Couldn't load default.cfg. Make sure Call of Duty is run from the correct folde
r.
C:\Documents and Settings\Administrador\Escritorio>move /Y "E:\Juegos\game\uo\ma
ps\mp\modificacion.bsp" "E:\Juegos\Call of Duty\uo\maps\mp\modificacion.bsp"
C:\Documents and Settings\Administrador\Escritorio>move /Y "E:\Juegos\game\uo\ma
ps\mp\modificacion.prt" "E:\Juegos\Call of Duty\uo\maps\mp\modificacion.prt"
C:\Documents and Settings\Administrador\Escritorio>pause
Presione una tecla para continuar . . .